Breathing life into stories through the craft of editing. 

Recent Work

Meta

2023-2024 Video Editor

Working with the Reality Labs Team at Meta has been a journey into uncharted territories and technological boundaries. It has been an exciting experience contributing to confidential projects and prototypes for the team.

MasterClass

2018 – 2023

I had the privilege of collaborating with producers inside and outside the edit bay, working together to deliver elevated long-form documentary-style content. Through the valuable insights gathered from beta, we were able to identify and address story issues by making adjustments to rhythm and pacing.

I also had the opportunity to contribute to post-shoot enhancements, such as sourcing archival material, recording voiceovers, and incorporating motion graphics.

In close partnership with the legal team, I handled licensing asset requests and managed the budget to acquire the necessary archival resources, aiming to enrich each film.

To ensure compliance with company copyright protection measures, access to my full-length films is restricted and can only be granted through a provided password.

SoFi

2017-2018 Video Editor

As a member of the in-house creative team, my primary responsibility revolved around editing commercials and crafting engaging social media videos. These visual assets served as an effective tool to enlighten and inform users about the wide array of services offered by SoFi.

John McNeil Studio

2016-2017 Finishing Editor

As a finishing editor at JMS, I teamed up with producers and clients to refine the color and sound design of each commercial we released.

Therapy Studios

2014-2016 Intern - Assistant Editor 

Commencing my journey as an intern responsible for shelf stocking and food runs, I had the invaluable opportunity to closely observe and learn from highly skilled editors at Therapy Studios, familiarizing myself with the intricacies of AVID. 

I handled the initialization of multi-cam projects, ingesting and transcoding. Sequence clean-up and generated outputs compatible with Flame, Pro Tools, and DaVinci. This was followed by meticulous attention to detail in the conform process, conducting thorough final quality checks, and rendering the project to meet the precise export specifications.